Tabata emphasized that through the clothing destruction mechanic, the team wanted to "communicate the feeling of a fierce battleground". Tabata explained in an interview that Aya's redesign is meant to make her appealing to both men and women while keeping her "sexiness" at the same time, and that the team had not anticipated that it would attract a lot of attention. Commenting on the notion that the game portrays Aya to be "erotic and sexy", director Hajime Tabata and producer Yoshinori Kitase claimed that it was not intentional but rather incidental. Square Enix kept track of the number of views received by the scene, which is incorporated into the game as an unlockable feature. Like Parasite Eve 2, The 3rd Birthday includes a scene which depicts Aya showering nude. In terms of gameplay, Aya's clothes provides defensive value but will gradually degrade as she takes damage, ultimately reduced into rags that barely cover her body if not consistently repaired. Īya's sex appeal became a central element to The 3rd Birthday. Nomura indicate that some of Aya's alternate costumes is incorporated with different voice acting as a feature in order to showcase Aya's Japanese voice actress. One of her outfits from The 3rd Birthday serves as an alternate outfit for Lightning in the fighting game Dissidia 012 Final Fantasy, who is also portrayed by Aya's Japanese voice actress Maaya Sakamoto in turn, one of Aya's own alternate costumes in The 3rd Birthday is Lightning's. Her alternate costumes were not a high priority for the team, so their artists had high creative freedom. Aya's alternate costumes include a knight, a maid, and an office worker. Another change introduced by Nomura was to make her less stocky than the original design, which Nomura was always uncomfortable about. Using this new realism, the team wanted to portray the fear felt by humans when faced with such threats through Aya. A challenge for the game's developers was to make her seem realistic when compared to her previous appearances, while retaining her established physical traits. Although he had originally only meant to design those two characters, he ended up designing the entire main cast. Nomura returned to design both Aya and Eve Brea for the 2010 spin-off game The 3rd Birthday. As the in-game model had already been created, Nomura had to step in to finalize the design and preserve what had already been done while adding touches of his own. Although most of the design was finalized, the designer quit halfway through the game's development. Her design in Parasite Eve II was to have been handled by a different artist, using her original design as a template. The original concept for her was to have her as strong, sexy and "bewitching". At the time, Nomura was creating another unspecified character for a different project who sported short hair: he got confused while designing them and accidentally combined the two designs, creating the then-current Aya. Aya was originally being designed by another artist, but the sketches did not satisfy Sakaguchi, who had wanted a long-haired character like Aerith Gainsborough, a central character from Final Fantasy VII. However, The 3rd Birthday's destructible clothing mechanism and unlockable scene which shows the character showering nude had received criticism for the gratuitous depiction of her sex appeal.Īya Brea was created by Hironobu Sakaguchi, the producer for Parasite Eve, and designed by Tetsuya Nomura. ![]() Aya's depiction in The 3rd Birthday was meant to make her likeable for both men and women while retaining her sex appeal.Īya Brea is an early example of a prominent female lead character in the video game industry who was notable for her down-to-earth qualities. He also returned to design her in subsequent sequels of Parasite Eve. Nomura ended up blending two different character designs to create her final appearance. Tetsuya Nomura was largely responsible for Aya's design after her original artist failed to realize Sakaguchi's vision for the character. In the 2010 game The 3rd Birthday, an amnesiac Aya is found by the Counter Twisted Investigation (CTI) unit to fight against the "Twisted", mitochondria-spawned creatures that have gradually taken over the world. In the 1999 sequel Parasite Eve II, Aya, now working for the FBI, is investigating further activities involving mitochondria. An original character created by producer Hironobu Sakaguchi for the 1998 role-playing video game Parasite Eve, she is an NYPD detective who faces off against Eve, a being created by sentient mitochondria wishing to conquer life on Earth. Yvonne Strahovski ( The 3rd Birthday) Īya Brea ( アヤ・ブレア, Aya Burea) is a fictional character from the video game adaptations of the 1995 novel Parasite Eve by Square Enix (formerly Square or SquareSoft). Concept art of Aya Brea for 1998's Parasite Eve.
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